
Totem-sized Pokémon have larger heights and weights compared to their original counterparts, which changes the mechanics of some moves (such as Low Kick and Sky Drop). Like all wild Pokémon, if the player steals an item from a Totem Pokémon (such as by using Thief), the player's Pokémon will still be holding the stolen item at the end of battle. Due to the island challenge rules, Totem Pokémon and their allies cannot be caught. Totem Pokémon each also hold a specific item, usually one that will synergize effectively with their particular strategies or cover their weaknesses. Both the Totem Pokémon and their allies have more advanced artificial intelligence than wild Pokémon, mirroring Trainer behavior. SOS Battles with Totem Pokémon differ from regular SOS Battles in that their supply of allies may be limited, which allies they call is not influenced by the weather, and they call allies at specific times rather than at random (so their calls are unaffected by the Adrenaline Orb and status conditions). Totem Pokémon are battled in SOS Battles, which allows them to summon an ally to help. According to Wicke, their size and aura are a result of being bathed in the energy spilled from Ultra Wormholes, the same kind that the Ultra Beasts use to wield their Ability Beast Boost, which is further revealed in Pokémon Ultra Sun and Ultra Moon to be Necrozma's light.


1.2.1 Pokémon Sun and Pokémon Moon Special Demo VersionĪt the start of a battle, Totem Pokémon are enveloped in a special aura which boosts one or more of its stats by a fixed number of stages.Pokémon Brilliant Diamond and Shining Pearl.
